UE5 Turnaround by Mark Heidenberg
UE5 Turnaround by Mark Heidenberg
Zbrush Sculpt Turnaround
Based on several species of gecko, these characters were created as means to fill out the visually varied lizard mercenary faction. Two of these selection were taken to completion before I got moved to projects of a higher priority.
Posted with Permission from Outlook Enterprises (OVFX) - Do Not Redistribute
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Modeling | Zbrush, Blender, Maya
Texturing | Substance Painter
Rendering | Unreal Engine 5
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Concept Art by Aster Liu | https://nuktia.art/
Unreal Engine Turnarounds by Mark Heidenberg | https://www.linkedin.com/in/markheidenberg/